CVE-2026-19874: Software Security Vulnerability Vulnerability
CRITICALCVE-2026-19874 is a CRITICAL (CVSS 9.1) security vulnerability vulnerability (CWE-122: Heap-based Buffer Overflow) affecting Software libraries in the Maven ecosystem. The weakness occurs when a heap overflow condition is a buffer overflow, where the buffer that can be overwritten is allocated in the heap portion of memory, generally meaning that the buffer was allocated using a routine such as malloc().. Remediation is available in the latest vendor maintenance releases.
CVE-2026-19874 at a Glance
Security Impact
CVSS: 9.1
The security impact metrics below are parsed directly from the CVSS v3.1 vector string (CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H).
How to Fix CVE-2026-19874
To remediate this vulnerability, upgrade all affected Software dependencies to a patched release. Both direct and transitive dependencies should be checked, as frameworks or security libraries may pull in vulnerable versions transitively.
Run the following command in your project directory to verify that all resolved dependencies use the patched release:
mvn dependency:tree
How to Check if You Are Affected
To determine whether your Java application is affected by CVE-2026-19874, inspect your build dependencies using the Maven Dependency Plugin:
mvn dependency:tree
Analyze the terminal output to locate any version of Software in your dependency tree. If any resolved version matches the vulnerable ranges listed in the table below (for example, versions earlier than the patched release), your application is affected.
Note: The mvn dependency:tree command inspects the resolved dependency graph declared in your project's POM files; it does not perform automated security scanning or inspect runtime dynamic classpaths. Always verify runtime container classpaths and shaded JARs.
Technical Details
Vulnerability Mechanism & Technical Analysis
This vulnerability is classified under CWE-122: Heap-based Buffer Overflow, where a heap overflow condition is a buffer overflow, where the buffer that can be overwritten is allocated in the heap portion of memory, generally meaning that the buffer was allocated using a routine such as malloc(). In Software, software state validation or input boundaries are circumvented during processing. Review the official source advisory statement below for specific affected components, classes, and reproduction details.
Source Advisory Statement
References
Frequently Asked Questions
What is CVE-2026-19874?
Which Software versions are affected?
What version fixes CVE-2026-19874?
What is the CVSS score of CVE-2026-19874?
What CWE is associated with CVE-2026-19874?
How can I check Maven dependencies for CVE-2026-19874?
Machine-readable OSV JSON
OSV v1.5 Schema
{
"schema_version" : "1.4.0",
"id" : "GHSA-ggf5-p56j-ccc2",
"modified" : "2026-08-24T21:33:38Z",
"published" : "2026-08-24T15:31:53Z",
"aliases" : [ "CVE-2026-19874" ],
"details" : "A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key \"kick_num\" to determine the number of entries, and individual kicked player IDs supplied via keys in the format \"kicked_id_%i\". The function does not validate that \"kick_num\" falls within the expected bounds. The game design limits matches to a maximum of 16 players, and the corresponding buffer for storing kicked player IDs is sized accordingly. If \"kick_num\" exceeds this limit, the function continues writing the provided player IDs past the end of the intended buffer and into adjacent memory regions. These adjacent regions contain Steam callback handler structures responsible for processing lobby data updates, lobby messages, and other related events. By supplying an oversized \"kick_num\" value and appropriate \"kicked_id_%i\" fields, an attacker can overwrite fields within the callback handler structures, including function pointers and callback argument values. Successful exploitation may enable control-flow hijacking, potentially allowing arbitrary code execution within the game process.",
"severity" : [ {
"type" : "CVSS_V3",
"score" : "CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H"
} ],
"affected" : [ ],
"references" : [ {
"type" : "ADVISORY",
"url" : "https://nvd.nist.gov/vuln/detail/CVE-2026-19874"
}, {
"type" : "WEB",
"url" : "https://cwe.mitre.org/data/definitions/122.html"
}, {
"type" : "WEB",
"url" : "https://kb.cert.org/vuls/id/728712"
}, {
"type" : "WEB",
"url" : "https://www.kb.cert.org/vuls/id/728712"
} ],
"database_specific" : {
"cwe_ids" : [ "CWE-122" ],
"severity" : "CRITICAL",
"github_reviewed" : false,
"github_reviewed_at" : null,
"nvd_published_at" : "2026-08-24T15:16:37Z"
}
}